![]() ![]() If you have already downloaded the defective replay data, the message "Replay data is corrupted" will be displayed and you will not be able to play it. Replay data that remains with this bug will not be available for download. There was a phenomenon of uploading ranking data that caused a problem, and this was fixed. ・ Downloaded replay data does not play back properly. ・ Replay data on the 2P side does not play properly.įixed a phenomenon where the screen stops when replaying 2P ranking data without two controllers connected, so that it can be played even when the controller is not connected. ・ For some enemies, the target lock such as homing plasma will be removed.įixed a phenomenon in MIKA-L, the boss of Stage 3-B, and XIGA, the boss of Stage 6-A, where the target lock such as homing plasma was unintentionally removed. We are continuing to investigate and adjust the SE volume. Also, at the time of extend, we processed to play the same SE as the Sega Saturn version. Improved reproducibility of SE multiple replay processing that occurs when attacking from enemies. ・ There is a sense of discomfort in the SE played during gameplay Regarding the phenomenon that some background images appear to be misaligned, we performed image drawing processing to improve reproducibility with respect to the port source and corrected the phenomenon so that it does not occur. ・During gameplay, some background images appear to be out of place. ![]() The blog is entirely in Japanese, but here’s what it says courtesy of Google’s machine translation: Bug fixesįor the phenomenon that some square polygons appear to be distorted, the drawing process has been changed to improve the reproducibility of the graphics relative to the porting source. That blog describes fixes to bring the port’s graphics more in line with the Saturn original and correct problems with playing back recorded gameplay. #LiveWire #Treasure #NintendoSwitch #RadiantSilvergun- 株式会社Live Wire December 2, 2022 Please check the version and update the software. Today we delivered a patch for #RadiantSilvergun bug fixes. ![]()
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